![]() “I wanted the player to get the satisfaction of finally defeating the last boss,” he said. ![]() He said there’s another update coming in December, but the project out now is the one he envisioned albeit with retuned bosses. Recently, Sakaguchi’s studio, Mistwalker, released the second part of “Fantasian.” That essentially completes the game. The detail is so exacting players can see the keys on a piano that was made in miniature. Looking at the game, “Fantasian” is indeed distinct and players can appreciate the work of more than 150 different artists on 200 environments. The process of using dioramas and crafting the sets and accessories felt more akin to working with sprites. That contrasted working with polygons, which felt more angular and sharper, he said. He said back in the day of cathode ray tube TVs, the display technology made the work feel more round as the game info was broadcast on the screen and the images blended together. Sakaguchi said the dioramas remind him of working with sprites. It’s a combination of the analog and digital. The developer worked with sprites at first and made the transition to polygons with “Final Fantasy VII.” For this Apple Arcade game, he went old school and used dioramas as part of the design to create the environments that would be home to computer-generated characters. The second reason that “Fantasian” stands out is that Sakaguchi took a different approach to its creation. “I approached this project as my last potential project and it’s worthy of that,” he said. That’s why fans should pay attention to this game because it could be the final one. His work shaped the genre as consoles grew more powerful across the generations, and his impact has been second to none. The first is that it’s directed by Hironobu Sakaguchi, the creator of the hugely influential “Final Fantasy” series. “Fantasian” is the most notable project on the list for two reasons. ![]() It’s a Japanese RPG from the creator of “Final Fantasy.” (Apple) “Fantasian” took the Apple Arcade Game of the Year honors. IPad Game of the Year: “Marvel Future Revolution” from Netmarble CorporationĪpple TV Game of the Year: “Space Marshals 3” from PixelbiteĪpple Arcade Game of the Year: “Fantasian” from Mistwalker IPhone Game of the Year: “League of Legends: Wild Rift” from Riot Games When it comes to games, these titles took the top accolades: Apps helped us form deeper connections with one another, express our creativity, and engage with new people, experiences and cultures.” “They helped keep us moving forward in a year that continued to challenge us in so many ways, as a global community and in our own lives. “In 2021, apps played a more essential role in our lives than ever before,” said Apple CEO Tim Cook in a streamed announcement. Video games are such a big deal that the medium has its own awards category. Apple spotlighted the best developers on its platforms with the 2021 App Store Awards, and gaming was a huge part of it with the likes of “Toca Life World” taking the honor of iPhone App of the Year and “Among Us!” earning a Trend of the Year honor.
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